The result of this is a new mod for Minetest which I've called WorldEditAdditions. To this end, I decided to create my own project in which I could build out the codebase in my own way, without waiting for lots of pull requests to be merged (which would probably put strain on the maintainers of WorldEdit). (Above: The WorldEditAdditions logo, kindly created by with Blender 2.9) Initially, I contributed a pull request to node weighting support to the //mix command, but I quickly realised that the scale of the plans I had in mind weren't exactly compatible with WorldEdit's codebase (as of the time of typing WorldEdit for Minetest's codebase consists of a relatively small number of very long files). Unfortunately though, WorldEdit for Minetest (henceforth simply WorldEdit) doesn't have quite the same feature set that WorldEdit for Minecraft does - so I decided to do something about it. WorldEdit in both games provides an array of commands one can type into the chat window to perform various functions to manipulate the world - for example fill an area with blocks, create shapes such as spheres and pyramids, or replace 1 type of node with another. Those familiar with Minecraft may already be aware of WorldEdit for Minecraft - Minetest has it's own equivalent too. Personally I find creative building in Minetest a relaxing activity, and one of the mods I have found most useful for this is WorldEdit. ![]() Given the ease of making mods, Minetest puts much more emphasis on installing and using mods - in fact most content is obtained this way. ![]() Being open-source though, it has a solid Lua Modding API that allows players with a bit of Lua knowledge to script their own mods with little difficulty (though Lua doesn't come with batteries included, but that's a topic for another day). For those who aren't in the know, Minetest is a voxel sandbox game rather like the popular Minecraft. Personally, I see enormous creative potential in games such as Minetest. WorldEditAdditions: More WorldEdit commands for Minetest
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |